![]() I started experimenting with importing models since I had a lot of experience with console games, and realized I could share this addon with the FS world if I finished the whole thing. Initially… I just applied a photo ground mesh for my own use in FSX. Why did you choose San Francisco as your first scenery?īeing from San Francisco Bay area, it always really bothered me that no decent Payware scenery was available for KSFO, even though it’s a MAJOR West coast airport in the U.S. Now to the Flight Simulation: KSFO X was your first project. A few of them include paintings for NASA and various matte paintings for motion pictures. I’ve worked on many games with different companies, a few of them include: Guitar Hero, SOCOM, Peggle, Section 8, etc.Įven though I stopped doing it full time, I still full-fill contracts. I started working full time in studios starting in 2007, where I quickly went up the ranks and eventually became Art Director at Namco Bandai Games. I started doing contract work doing 2d/3d artwork for studios, such as PopCap Games, Zynga, EA Games. If I am allowed to ask, what is your full-time job?įor the last 10 years I’ve been working in the video game industry. I usually don’t work on weekends because it’s very easy to get burnt out with too much work. So now, I still work in the late evenings. After she was born, I decided to stay home and take care of her while my wife works full-time. So, when are you (and your team) working on your sceneries? Just on the weekends or also on weekdays?īefore my daughter was born in March 2012, I worked full time and produced Flightbeam sceneries during the late evening. ![]() We assume Flightbeam is not your full-time job. ![]() Recently one of my very good beta testers has become my AFCAD designer, so there’s one task lifted off my plate! Also for the production of KIAD, I’ve hired a contract 3d artist to aid in the development of miscellaneous buildings found throughout the airport. I create everything, from the website, to the email marketing, to the support, to the 3d production. The creation of each product is made only purely with artists to enhance the realism and experience at each airport.įor the most part it’s a one-man company, but I do have people help me from time to time. The term Studios comes from the fact that we are driven by Art to make these airports. To start it would be nice if you could tell us something about your company: Why did you name your company “Flightbeam Studios”?įlightbeam is something I came up with after thinking about construction of airports and the use of construction “beams”. ![]()
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